Fixed: The server browser was using excessive CPU when loading the server lists, which slowed the loading of the lists.
- Fixed: If the nametag hourglass icon could not load, it may cause a crash when you alt-tab from the game.
- Fixed: Object lighting would be disabled when there were material changes but no colour changes.
Server:
- Clients would not see the "Unacceptable NickName" notice.
FEATURES OF 0.3x
- A new model preview system allows servers to show 2D images of player skins, vehicle types, and object models (including weapons) on-screen.
- The draw distance of objects can be set to any distance (with CreateObject), which reduces pop-in in custom areas.
- Improvements to object and material colour changing.
- A better synced animation for players carrying objects (SPECIAL_ACTION_CARRY).
- Vehicle friendly fire system for servers that use teams (EnableVehicleFriendlyFire).
- Some new hat and hair objects added (click here).
- Many important changes to SA-MP's networking system which reduces network overhead and improves security for server owners.
- An hourglass icon will now appear beside paused players' nametags (can be disabled with /nametagstatus).
- Car colours 128-255 have been replaced with some more exotic colours. Some colours in this range were previously usable, but most were the same colour. The entire colour set has been revamped.
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